Inscryption Cheat Codes & Act 2 Guide
Inscryption Cheat Codes, Bone Token Strategy, and Act 2 Card Guide for PC can help you test cards, understand resource systems, and make better deck choices.
Use console commands carefully, turn early deaths into Bone Tokens, and choose Act 2 cards for their abilities as well as their attack power.
This guide explains how to enable the PC console, how Bone Tokens work, which cards offer strong value, and how to solve the main cabin puzzles.
The goal is to give you practical control without stripping away the strategy that makes Inscryption memorable.
Open Inscryption's Steam Properties, enter -dev in Launch Options, start the game, and press ~ to open the console. Test this on a backup save because commands can vary by version or mod.
Use commands deliberately: GiveGold 100 tests Act 2 purchases, AddCard [card name] tests a deck, and SetBones 999 lets you compare Bone-cost cards without restarting. Healing and battle commands are best reserved for troubleshooting or accessibility.
Let expendable creatures block when appropriate, then allow them to die so they generate Bone Tokens. Three 0-cost Squirrels can produce 3 Bones for Skelengeck. Keep a blocker when an enemy attack is imminent, and sacrifice the least valuable survivor after the attack.
Use Bones on cards that stabilize or create future resources. Skelengeck costs 3 Bones and makes a dependable blocker, Gravedigger costs 2 and generates 1 Bone each turn it survives, while Revenant costs 4 for high damage but needs protection. Prioritize useful sigils such as Sharp Quills, Bone King, and Unkillable.
Act 2 rewards abilities as much as Power. Use Amalgam as a nature finisher, River Otter for Waterborne protection, Skeleton as a 0-Bone resource card, Sniper Bot to target an enemy directly, and Insectodrone to attack the back row with Flying. Explore the cabin too: the dagger can deal 5 direct damage and skip Leshy's final phase.
Inscryption Cheat Codes for PC
The PC version can expose console commands through a Steam launch argument.
These tools are useful for testing card interactions, checking a suspected bug, or recovering from a problem. They can also remove much of the intended challenge, so use them on a backup save when possible.
Command names and behavior may vary by game version or installed mod. Treat the list below as a practical reference, then verify each command in your own copy before using it during a normal run.
How to enable the PC console
- Open your Steam Library and right-click Inscryption.
- Select Properties and locate the launch options field.
- Enter
-devas the launch argument. - Start the game and press the tilde key,
~, to open the console.
Useful console commands
GiveGold 100— adds 100 Gold for Act 2 purchases.AddCard [card name]— adds a named card to your deck.SetBones 999— sets your Bone Token count to 999.Heal— restores full health during the current battle.KillBoss— instantly defeats the current boss encounter.WinBattle— completes the current battle with a win.
For a controlled test, run SetBones 999 before trying several Bone-cost cards. This lets you compare effects without restarting a run. For regular play, commands are best kept for troubleshooting, experimentation, or accessibility rather than routine victories.
Bone Token Strategy for Act 1
Bone Tokens are created whenever one of your creatures dies. You spend them on cards with Bone costs, which makes small creatures more valuable than their attack numbers suggest.
A weak blocker can become the resource that powers your next strong play.
The guide’s most useful numbers
-dev to enable the PC console.GiveGold 100 to test purchases.SetBones 999 enables repeated comparisons.Build around useful deaths
A simple example is sacrificing three 0-cost Squirrels. Their deaths produce 3 Bone Tokens, enough to play Skelengeck immediately.
This is a two-step exchange: temporary blockers disappear, then a sturdier creature enters play.
Timing matters more than speed. Do not sacrifice every blocker just because you can afford a Bone-cost card.
If an enemy attack is about to land, keep at least one creature in the lane protecting your health. After the attack, sacrifice the least valuable survivor and convert that loss into a follow-up play.
This approach works best when your deck has a clear curve. Early turns should create bodies and resources;
later turns should spend those resources on cards that stabilize the board or deal damage before the opponent can rebuild.
Best Bone-cost cards
- Skelengeck — 3 Bones: with 1 Power and 3 Health, it is a dependable blocker. Its Stinky sigil can reduce the attack of an adjacent enemy, which may turn a losing trade into a safe one.
- Gravedigger — 2 Bones: its 0 Power and 3 Health look passive, but it generates 1 Bone Token each turn it survives. Protecting it for two or three turns can produce more value than playing a short-lived attacker.
- Revenant — 4 Bones: 3 Power and 1 Health give it an excellent attack-per-Bone-cost ratio. Play it when you can protect it or deal its damage before it is removed.
-dev in Steam Launch Options and press ~ in-game.Sigil priorities and combinations
- Sharp Quills: deals 1 damage to an attacking creature. On a 0-cost blocker, it can punish an enemy that expects an easy trade.
- Bone King: creates 4 Bone Tokens when the creature dies. A high-health creature carrying this sigil can produce a large resource burst.
- Unkillable: returns the creature to your hand after it dies. With an affordable creature, this can create a repeatable death-and-replay engine.
A strong Bone Token turn often follows this pattern: block with a low-cost creature, let it die, collect the Token, and play a Bone-cost card in the same turn.
The important question is not simply, “Can this creature attack?” It is, “What does its death let me do next?” For more help with early battles, use this Inscryption Act 1 deck-building guide.
Inscryption Act 2 Card Guide
Act 2 changes the pace and presentation with a pixel RPG format. Instead of relying on one cabin strategy, you work with four factions: Leshy represents nature, Grimora represents death, Magnificus represents magic, and P03 represents technology.
The official Inscryption Steam listing describes the game as a card-based odyssey that combines deck building, escape-room puzzles, and psychological horror.
That description is useful context: Act 2 rewards both efficient cards and careful exploration, not just high Power values.
Leshy faction
- Amalgam: among the nature cards discussed here, it has the highest base Power and costs 4 Blood. It is a strong finisher when your deck can reliably provide the required sacrifices.
- River Otter: has 2 Power, 1 Health, and Waterborne. It cannot be targeted until it attacks, giving it protection while you prepare the board.
Grimora faction
- Revenant: uses a Bone cost and offers high Power. Returning to your hand after death gives it value beyond one attack.
- Skeleton: has 1 Power, 1 Health, and a 0 Bone cost. Its death creates a Bone Token, making it a useful low-cost card for a Grimora resource engine.
-dev in Steam Launch Options, then press ~ in game.GiveGold 100, AddCard, and SetBones 999 help test builds.P03 faction
- Sniper Bot: can target an enemy card directly. This bypasses full rows and defensive formations, making it valuable when a normal attack would be blocked.
- Insectodrone: has 1 Power and Flying. It attacks the back row directly and can bypass front-row blockers.
When building an Act 2 deck, judge cards by their role rather than their printed Power alone. Sniper Bot answers a specific threat, Insectodrone applies pressure behind a defender,
and River Otter can stay safe while you set up. These effects may matter more than raw damage in a difficult formation.
Act 1 Cabin Escape Puzzles
The cabin contains four puzzles that move the story forward and unlock permanent upgrades.
Their solutions depend partly on what you see during the run, so inspect the room and your cards instead of assuming every walkthrough uses one fixed answer.
Safe puzzle
The safe combination is written on cards in your deck at the start of the game.
Find the three relevant cards, identify their sigil icons, and match each icon to the number shown on the safe. The combination can change between playthroughs, so use the clues in your current run.
Clock puzzle
Set the clock to the time shown in the painting above the fireplace. The painting can change after you reset following a boss death, so check it again rather than relying on a previous attempt.
Solving the clock puzzle gives you a Cuckoo Clock item that adds 3 Bone Tokens to your starting pool.
Dagger puzzle
The dagger sits in front of Leshy. Take it before the final boss fight and use it during Leshy's encounter.
It deals 5 direct damage and skips the final phase, making it one of the most important cabin discoveries.
Inscryption Cheat Codes and Act 2 Guide FAQ
What launch argument enables console commands on PC?
Add -dev to the Steam launch options, start the game, and press ~ to open the console. Because commands can be version-sensitive, test them before using them on an important save.
How do you generate Bone Tokens in Act 1?
You gain Bone Tokens whenever one of your creatures dies. Squirrels, Skeletons, Bone King, and Unkillable are useful because they create or repeat death-based resources.
Keep enough blockers alive to protect your health before sacrificing them.
Which Act 2 cards bypass defenses?
Sniper Bot targets an enemy card directly, while Insectodrone uses Flying to attack the back row. River Otter offers a different kind of defense through Waterborne, which protects it until it attacks.
Does the cabin clock solution stay the same?
No. The displayed time can change after a reset following a boss death. Use the time shown in the painting above the fireplace during your current run.
Use the complete Inscryption PC strategy walkthrough for a broader route through the acts. Return to this Inscryption Cheat Codes, Bone Token Strategy, and Act 2 Card Guide for PC when you need a command reminder, a resource plan, or a quick card and puzzle reference.